8 Dec 2009

... Battle voices? Anyone?

Heh... After looking at the Japanese TLR PC wiki, it's extremely apparent that it's a SaGa game. Just taking a look at the Remnants, there's at least five that are references to the previous SaGa equips. One of them was even upgraded from being a lowly sword to a "flying monster." That would be the Lob Omen. The Schiavona, my FAVOURITE LONGSWORD from Minstrel Song, has appeared as the Schiavona spear for either Jager or Rush to use. Of course, there's also the infamous Overdrive spell, Crimson Flare (which I never synthed), various arts and how about half the game is sidequests. It's really not as bad as Romancing SaGa, since you do have to go to specific locations for the story and that quest cutoffs are based on event flags instead of a hidden battle counter. In MinSaGa, you could just finish the game in about 2 hours if you knew exactly how to progress and not actually finish any quests along the way (pretty much every quest is optional as they only progress time). Oh, and the Ice Sword makes its infamous return. Why is it infamous? Because anyone who's played Romancing SaGa will remember that the best way to get it is to kill Galahad. Conversely, people only remember Galahad as the guy who starts with Grey and is killed for the Ice Sword because he's a jerk. Yeah, his defining characteristic is being killed for a sword that you give an Elemental Lord. Isn't it sad?

It's also somewhat surprising that I can't seem to find a wiki with all the battle lines. I guess it's not popular enough for that (like the rest of the SaGa series). I'm very tempted to compile them myself, but I wouldn't know how to translate a majority of the lines. I did notice that Rush is generally more playful in his tone in the JP version... "な~にやってんの" is one of the lines (I think it's the "Ugh, what are you doing?!" line). "やる気か?" is another, which I think is the equivalent to "You wanna play"? I guess it's because of how many lines there are for each situation. There are 48 uniques (7 of which are one character but different classes, and thus different base stats), lines for deadlocking, flanking, back attacks, healing, etc. There's just a lot of stuff to record and trigger. And some people will only say certain things if certain people are in their union. Some people even say something when they spark an art. Although, I can't really say that they're sparking anything since that little light bulb doesn't pop up. Just energy swirls. Pretty energy swirls, but still energy swirls. If it had popped up, it would have been a dead giveaway that it was SaGa. Still you're sparking arts in the middle of a battle. How many other games let you do that without cost?


Anyways, more about the game itself. What I don't understand is why all of the soldiers I've hire so far have "illegal" end-game upgrades. Seriously, it sucks. They're not even sensible upgrades either! Either way, I need to upgrade everyone's equips before heading off to "Disc 2," even though there is no Disc 2 for the PC version. Or at least as far as I can since some of the materials aren't available until the Seventh Path opens up. Also got Rush's Intelligence to over 100. Pretty much unintentionally because I was raising the soldiers' HP because of their sucky defense from the weapons. About 1/4 of them use katanas, which give THE lowest defense ratings.

... More later.

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