21 Dec 2015

Stage Gauntlet 1

Made an attempt at a stage gauntlet last week in 4S, using Matabei and on Extreme (ahaha, not going at it on Heaven without more training). It was to get an idea of how long it would take. I think the main takeaway was that I suck at using Matabei, considering that it took a little over 5 hours to get through the entire thing. 5:07:02.3 to be exact. I'm finding that I have trouble dealing with 1v1 because of how he plays. He's also classed as a "Technical" character, which makes sense since his style revolves around throwing away his weapon.

Some stages were pretty easy to rush. There were others that I think I should've just ran straight for the boss instead of taking out a few of the stage objectives along the way. I think Komaki Nagakute was one of those stages... But that would trigger Hondam fairly early. Even if he had low HP, there's still the issue of being swatted around while targeting Ieyasu (and Matabei in the Intrusion version).

StageSegmentTotal Time
Eiroku Palace Resolution4:30.04:30.0
Eiroku Palace Samsara6:55.211:25.2
Mikado - Granting an Audience2:20.913:46.1
Ounin - Ginga7:34.821:20.9
Ounin - Souden8:17.329:38.2
Azuchi Shiten Gathering7:24.737:02.9
Toyotomi Reminiscence Struggle6:46.843:49.7
Osaka - Toyotomi Hajou9:56.853:46.5
Oumi - Sawayama Castle10:23.81:04:10.3
Sawayama Castle - Chouhan Defense8:12.21:12:22.5
Sekigahara Western Shadow6:46.11:19:08.6
Sekigahara Eastern Sun6:18.61:25:27.2
Mikawa - Komaki Nagakute6:07.91:31:35.1
Mikawa - Komaki Nagakute Intrusion8:23.91:39:59.0
Battle for the Nation's Peace10:59.61:50:58.6
Oda - Azuchi Castle7:32.51:58:31.1
Shizugatake - Oda Vanguard7:36.02:06:07.1
Honnoji no Hen4:43.52:10:50.6
Echizen - Kitanoshou6:59.42:17:50.0
Oushuu - Aoba Castle2:59.62:20:49.6
Oushuu - Aoba Castle Intrusion4:43.42:25:33.0
Oushuu - Ushuu Annexation4:23.82:29:56.8
Osaka Dragon-Tiger Formation7:16.72:37:13.5
Kai - Tsutsujigasaki Yakata5:04.62:42:18.1
Takeda Men's Dojo6:10.32:48:28.4
Naotora Women's Dojo7:58.32:56:26.7
Kawanakajima - Takeda Battle Formation4:15.03:00:41.7
Kai - Takeda Grudge Time5:36.83:06:18.5
Tootoumi - Iinoya Castle7:07.03:13:25.5
Kaga Onsen - Gathering of Maidens4:06.53:17:32.0
Tango - Sengenji10:41.33:28:13.3
Dewa - Mogamigawa4:27.93:32.41.2
Kaga - Maeda Kabuki Matsuri4:07.33:36:48.5
Kaga Border - Shizugatake4:00.63:40:49.1
Kawanakajima - Uesugi Battle Formation6:23.43:47:12.5
Kawanakajima - Uesugi Battle Formation Intrusion7:02.73:54:15.2
Kawanakajima - Takeda-Uesugi Intrusion5:01.53:59:16.7
Izumo - Shiraga Castle5:50.94:05:07.6
Pirate Fortress - Hyakki Fugaku5:05.54:10:13.1
Floating Fortress - Tenkuu Nichirin4:20.04:14:33.1
Aki - Itsukushima6:33.44:21:06.5
Itsukushima - Sanbei Occupation8:00.94:29:07.4
Xavi Land Grand Opening4:53.14:34:00.5
Xavi Land Closed9:37.34:43:37.8
Iyokouno Ship - Tsuru no Maru6:12.64:49:50.4
Bizen - Ujou7:25.64:57:16.0
Hinomoto Tunnels - Josui Line6:17.15:03:33.1
Satsuma - Inner Castle3:29.25:07:02.3

Additional info:
* no Play Books were in use, because menu-ing sucks and I don't want to
* timing started when "start" was confirmed (not when the first stage officially starts timing)
* time was split after exiting the results/rewards screen and back to stage select
* attempted to limit tagging as much as possible -> bound right on the d-pad to tag to disable tag on R3 (ends up resetting camera), set tag partner AI to Manual
** still allowed myself to at least command the partner; they're just there to extend the Style duration. Usually.

Looking at some of the times, still need to learn some of the stages. Battle for the Nation's Peace was definitely one of the stages that needs some tweaking. Some were just plain screw-ups. Oshuu was pretty bad. The Intrusion version should be fairly similar in timing, but I missed the second jump, which is about 40 seconds into the stage. Accidentally lost bases in the Osaka stages. Naotora's Dojo could've shifted right to the 3rd duel, but I whiffed the last hit. Xavi Land Closed was terrible, if only because I shifted right back to "try not to lose money" mode, rather than just gunning it. Ujou only took that long because of trying to fulfill the extra conditions along the way.

Inscription loadout needs to be tweaked. Might need to look into a weapon built for taking out bases since he's a bit weak in that regard. Damage isn't focused on one point and he's highly mobile. Which is, funny enough, an actual problem. Awesome at crowd control though. I think I'll keep one of the Bewitched Blade inscriptions on since the wide arc the Kiba travels when using 旋廻の奇刃 at least guarantees some number of kills. Not too sure on his PI. I do appreciate the boosted attack when the Kiba is thrown, but I don't want to be eating damage because I can't block. I'll see how things turn out. Rebuilding a save solely for making attempts since I resigned the save on the JP account for the US/CA account. ...Said rebuilding also reminded me of just how broken Kenshin is. All he needed was to be Lv20, and everything just goes to hell.