28 Sept 2011

Pon Pon!

I have no idea why, but I just started playing Patapon again. Probably because of wandering around TV Tropes (again), then seeing that Patapon 3 had be out for a while now. So I replayed the first 2 (with cheats, can't really be bothered with grinding everything out right now). I'd have to agree with the Hero unit in Patapon 2. Those guys really are "insane in the membrane." Ton, Chin and Kan (1, 2, 3?) in 3 are just as bad, to the point that Hatapon and the Uberhero (and maybe Silver Hoshipon) are the only sane ones left. Sukopon might count, but he's always looking through that telescope of his. So I'm playing through 3 with a few cheats here and there to get an idea of how the game operates, then I'll switch over to really playing it.

... And being the idiot that I am, I started with Yumiyacha the archer. At least that gives me 2 healers!


On the Chaos Legion front, I finally found my PS2 copy. In a box that I didn't realize also had PS2 games in. Woo. The disc is still in good condition so I'm not going to worry about that for the time being, though it should probably get cleaned or repaired some time soon. So now I'm just plowing through Normal, because I noticed that I never finished it on that difficulty. Just Easy. More than likely because I wasn't exactly good back then. Still really bad now, but noticeably better, I guess. So my PC play is on hold for a little bit, until I beat it on the PS2. Made it up to Stage 7 already, but I don't really know which Legions I should tag along because I still need to get through Stage 8, which is really long, before I can start grinding their stats. I want to bring Malice and Blasphemy because they're my strongest Legions, but I also want to tag along Guilt because of the 6-hit combo and it needing the EXP for the Spiritual Gem. Also, it's because I know that Stage 10 and 11 are going to be massive pains to run through.


On a side note, it seems that I really can't see depth that well in games. Or in real life for that matter. And I have 2 functional eyes. Probably explains why I still walk right into things. I started noticing after joining archery last year because I really couldn't tell just how far away the targets were until I walked up to them. I could see that they were far away because of the size difference, but not how far. I just attributed the walking-into-things bit to being a klutz and lack of spatial perception in general. This might explain why I suck at action games. I can't really tell where the models are in 3D space. This is very bad if playing on higher difficulties.

3 Sept 2011

Sacrifice souls, punt explosive minions!

So I've started my Hard Mode run, and now am recording it. It's not going as smoothly as I thought, but eh. It's not that bad, but I'm still making a large number of stupid mistakes. Must be my lack of patience catching up, or just out of practise as I haven't touched an action-based game in well over 6 months. No, not even SenBasa. I'm thinking of restarting the run as I think I've gotten used to the flow now. Will be missing using Double Raid and Despise for a little while, but I think I can live without them until I get to Stage 9. I want to find my PS2 copy already, but I have no idea where to look. Where could it have gone...?


It's funny... I found the scans to the novels, then looked at the JP wiki page. While the game is based on the first novel, it's chronologically the last arc in the series. So Sieg starts with a shovel (that turns into a sword when he's fighting, I think) and an intact coat. Other characters that aren't seen, like Novia and Aliceheart ("Chibi" as Sieg calls her). If I'm reading this correctly, Novia is also another Maiden of the Silver, though maybe a different sub-faction as she's not really there for combat. She made food for Sieg? I haven't looked too far into volume 0. Terminology is also different. Instead of "Knight of the Dark Glyphs", it's "Schwartz Ritter", or something to that effect (it's German, a language that I have no understanding of, probably just means "Black Knight"). The sword/shovel thing has a name too, but I can't tell what it is. インドルガンツィア? Wish I could understand more of the language. The novels actually seem interesting when compared to what the game offered in terms of "story." Plus, the illustration of Aliceheart tying knots in Sieg's hair was hilarious.


Interesting thing of note. Someone on NeoGAF linked to my JP guide "translations." Didn't think that would happen as I kinda just typed it up for my own amusement so I didn't have to open up my cut up copy when I wanted to check something. Still have to when going rare hunting, but that's because the maps on the wiki suck. We're working on getting those either replaced, or create a separate section just for them. Updated info can be found on my wiki guide, though I'll still poke at what I've typed here from time to time. There are probably a few mistakes that slipped by as I tended to work on those sections at around 1~3 in the morning. Not the best time to be thinking about these kinds of mechanics, but whatever. As long as it gets done first, then I'll go back to it later. Or else it will never get anywhere. Strange, how the mind works.

Either way, most of the stuff typed up is based on the PC version, with observations of the X360 based on what I've played so far (and damn, I spend too much time looking at command behaviours) and what I've seen while watching playthroughs on NicoDou. I should probably just download the segments and view them on my own time. It'll be easier to observe that way, I think.


I should probably do something with my other blog already... It's been sitting there for about a year without a new post. Hm...