18 Dec 2013

Bonjour!

Finally did get Monaco at 80% off, which was nice. Played it for about 3 hours, and it's definitely one of the harder games I've played in a while. Or maybe I just suck at navigating the places. Just waiting until I'm finished with everything before getting into co-op sessions with a couple of friends. If I see it on sale again at a pretty low price, I'm supposed to email a friend about it. Looks like he's interested in playing after I got bored from fixing things and trying to finish assignments with everyone standing around.

Picked up the inFAMOUS Collection not too long ago. About 2 weeks ago, actually. Finally turned on my PS3 again. Good thing I still remember all my sign-ins, then decided to change them all to be more uniform. Almost forgot that I used a JP Yahoo account for my main. Really wish I could change the displayed ID to Zephyr135 to be more consistent with all my other stuff. Using an older alias, which was much easier to pin me as a female. Kinda fun, but kinda not at the same time. At least all those Demon's Souls players didn't send stupid messages at the time. I wonder if the servers are still up...?

Anyways, finished the game on Hard and with the Good ending. And I was only on Hard because the game thought I was doing too well in the initial missions. I don't know if I want to go through it again while going fully Evil since I'm currently trying to grind for EXP to do 1 more lousy upgrade to the simple lightning bolt. I still need 7000 EXP. Could do some amazingly annoying things like kick a innocent bystander, then run up to heal them for a quick 3EXP per go. But fighting is usually the way to go. Lots more EXP that way and I can cause some collateral damage along the way to get some healing in. Still need to clean up the rest of the areas as well.

I'm not really sure what to think of the game, really. Gameplay was OK. Nothing that spectacular, although the sneaking around is done better than in AC. Really, you can take cover. That's one of the main complaints I have about the AC stealth segments: you can't take cover behind random objects on the ground. Instead, you have to stay out of sight via corners or using vertical space. The Good-Evil choices were really black and white. Would've liked something with more of a grey area to it, but that might screw with the Karma system they have in place. Controls were decent. Might just be my controller, but sometimes my L1 doesn't register going into Aim Mode that quickly. Minor quibble, really. Aiming with the right analog could be a little more sensitive, and I've already cranked up the sensitivity to max. Including a slider would've been nice instead of 3 discrete settings.

If there's one thing I'm not particularly happy about, it's the sound. BGM is really sparse and takes a while to kick in whenever you're doing something.


And maybe 1 more really tiny thing: Cole doesn't seem to like running up stairs at times.

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