I've had Sengoku BASARA 3 Utage for about 1.5 months now. Only started playing it about a week ago. Yeah. I was busy with other stuff, plus I wasn't sure if I wanted to start it without finishing up some stuff in 3 first, such as everyone's story routes. Pretty much went "screw it" and started. I'll deal with everyone's story modes after I've gotten them to Lvl. 100. It'll be easier that way since the new Basara difficulty will make gaining levels a lot easier. I got Masamune from 84 to 104 as a tag partner with one trip to Sekigahara without any trouble, so everyone else will be easy. Like Motonari...
Speaking of story modes, it seems that Tenkai, Kojuurou and Sasuke's stories are canon with 3. And part of Yoshiaki's. And I'm probably extremely biased with saying this, but I like Kojuurou's story the most. Matsunaga's back to give people hell, but he's supposed to be a dick like that. And instead of taking physical objects, he's taking the immaterial. Things like "names", which was what happened to Mitsuhide. He had his name "taken" from him, so he had to assume a new identity, which leads us to 3's Tenkai. Anyways, about Kojuurou's story. Retreating with the few troops Oshuu had left after their defeat at Odawara, ended up meeting Matsunaga (you can tell that Kojuurou wasn't happy about that, considering what happened last time). I think Matsunaga's just out to troll everyone. Really. The Oshuu forces eventually end up moving through Kawanakajima, which meant having to face off against Kenshin. Again, Kojuurou's not exactly happy about this because they barely have the numbers to get through it (not that it really affects gameplay or anything). He makes one little mistake and Kenshin almost kills him. Good thing (not really) Shingen had fallen sick with Kasuga running in with the "news". He gets everyone left back safely and marks all those who died with a katana marker. They all have the same design as his base weapon... Then Ieyasu and Hondam make an appearance, looking for an alliance. Pretty forcefully, I might add. Good thing Kojuurou doesn't really know the meaning of "give up." The ending was pretty touching too, since it resonates with Ieyasu's theme about bonds. And just to drive the point home further, Kojuurou's rearranged theme is now called "The Oath of the Right Eye".
The new Oshuu stage is probably some kind of joke. You can fight that stupid drill thingy in the damn vegetable field! Ieyasu even mentions that Mogami presented him with that "gift". It's also one of the harder stages added. Lots of heavy soldiers, that drill, tigers and random boxes appearing, courtesy of Hondam dropping them on your head. Probably the best way to approach it is to start at the bottom right because starting almost anywhere else is going to get your bases pincered, which means extra work for you.
The new Osaka stage is a rooftop battle. I still haven't found Kanbei yet. Maybe I have to use one of the ninja to do so, but I'm pretty sure that other characters that have air movement are capable of finding him. At least the new track is awesome. Actually, most of the new music is awesome, as are the new modes. Love the challenges even though I really suck at them Probably because I just jumped right in there without learning the ins and outs of some of their new quirks. Characters were buffed and nerfed in various ways, including an indirect nerf to everyone because of improved AI. Not to mention that it seems that they're far more willing to use any and up to 6 different arts in your face. Still not smart enough to combo endlessly, but I think that might be a good thing... It certainly wasn't pleasant to suddenly get hoisted up in the air by the neck then immolated by Matsunaga, consequently losing half your HP. But yes, smarter AI is most welcome.
And "UTAGE" really grew on me after listening to it a few more times. Eh, that's all I'll type for now.
10 Jan 2012
Subscribe to:
Posts (Atom)